I’ve been messing around with Keras, a ML library that makes it pretty easy to do AI experiments. I decided to try out image recognition, so I found a picture of Domino in a fez: Then I wrote the following Python program which uses the existing ResNet50 image recognition library. import numpy as np fromContinue reading “The next great frontier in ML: dogs in hats”
Category Archives: Uncategorized
GitHub notification… notifier
Here is what my inbox look like each morning: All those pink-tagged messages are emails from GitHub. Gmail cannot figure out which ones are important and GitHub’s notification stream, in my experience, is useless. It’s noisy and doesn’t clear the way I’d expect. The problem is, people actually do mention me on bugs. And IContinue reading “GitHub notification… notifier”
Stamping your builds
By default, Bazel tries not to include anything about the system state in build outputs. However, released binaries and libraries often want to include something like the version they were built at or the branch or tag they came from. To reconcile this, Bazel has an option called the workspace status command. This command isContinue reading “Stamping your builds”
Snail Spam
When I started blogging, I called my blog “Snail in a Turtleneck,” a cute image that Andrew & I came up with. I drew up my mascot: and I began posting cartoons I had drawn. I quickly became bored of doing cartoons, and found I was more motivated to put up technical blog posts. MostContinue reading “Snail Spam”
Four alternative debugging techniques
I’ve recently been working on a side project that uses WebGL and a physics engine that was transpiled from C++ into JavaScript so… printing variable to the console and using the debugger just weren’t cutting it. I started thinking about the other ways I debug things: Ship of Theseus debugging: the ship of Theseus isContinue reading “Four alternative debugging techniques”
Compilation à la mode
Bazel lets you set up various “modes” of compilation. There are several built-in (fast, optimized, debug) and you can define your own. The built in ones are: Fast: build your program as quickly as possible. This is generally best for development (when you want a tight compile/edit loop) and is the default, when you don’tContinue reading “Compilation à la mode”
Startup idea #6ec4e42a-28cc-4425-9ebc-61ac8e224580: Adventurer’s gear for geeky hikers
I’m going to start “calling” my startup ideas in the same way Andy Dwyer calls band names. So, first up: it’s like REI for D&D players. We’d sell a “basic adventurer’s kit” that came with iron rations, wineskin, torches, 50 feet of rope, etc. Then you could get “class specialization” kits, for example: Rogue: containsContinue reading “Startup idea #6ec4e42a-28cc-4425-9ebc-61ac8e224580: Adventurer’s gear for geeky hikers”
New dog blog
I’ve started writing a series of dog-related short stories at mr-domino.kchodorow.com, if you’re interested. This blog (kchodorow.com/blog) will still be a “proper blog,” where I blog about my life & tech stuff. The Domino-related blog is more for creative writing.
Star Trek invades our timeline
I was at Kennedy Space Center yesterday and they have an exhibit with all of the Apollo mission flags. Having mission flags is a great idea, more software launches should have flags, too. I noticed one in particular: (Please excuse the poor image quality, I have a technology-defying ability to take crappy photographs.) Those symbolsContinue reading “Star Trek invades our timeline”
Non-technical advice for startups and open source projects
A former coworker recently asked me about what had worked well (and not) at MongoDB. I realized that I actually know a bunch of things about running an open source project/startup, some of which may not be common knowledge, so I figured I’d share some here. Things changed dramatically as the company grew and theContinue reading “Non-technical advice for startups and open source projects”
