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Kristina Chodorow's Blog

Kristina Chodorow's Blog

Snail in a Turtleneck

Category Archives: iOS

Hello, Lumpy World!

Overview: how to generate 3D terrain for iOS. This assumes basic knowledge of iOS programming (how to create a project and add files to it.) I’ve been working on an iOS app that uses cocos3d and Robert’s hill-generating algorithm, which make nice hills that remind me of early Mario levels. For example: You can downloadContinue reading “Hello, Lumpy World!”

Posted bykchodorowJuly 27, 2013Posted iniOS, ProgrammingTags:cocos3d2 Comments on Hello, Lumpy World!
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