After my previous post on the subtleties of CSS subpixel rendering, Andrew pointed out that readers might be more interested in how to dynamically generate mazes. It sounded crazy, but here we are. First of all, if you’re interested in this stuff, there’s a great slideshow on maze generation here and more resources on theContinue reading “Makin’ Mazes”
Author Archives: kchodorow
Update Your Feeds
Some RSS housekeeping: If you haven’t subscribed, subscribe over RSS or email! If you subscribed within the last couple of years, thank you and you don’t need to do anything. If you subscribed more than three years ago, please make sure you’re subscribed to kchodorow.com, not snailinaturtleneck.com. This site has been permanently redirecting to kchodorow.comContinue reading “Update Your Feeds”
Fixing CSS antialiasing on Chrome
I’ve been working on creating mazes with LimeJs and I ran into a problem: As you can see, this maze looks like it was rendered by a dying printer: there are horizontal white lines all over the place. I was going crazy trying to track down the cause: the squares were perfectly sized/placed and theContinue reading “Fixing CSS antialiasing on Chrome”
Glupdate
After getting Google Glass, I started wearing it around. Every day I’ve worn it, someone has asked me about it. A waiter even asked to try it on (which I let him, not like he was going to run off). Only guys have asked me about it, but that might be because guys tend toContinue reading “Glupdate”
Game Jam Resource List
The best programming thing I found in 2013 was game jams. They are so much fun, a great way to get better at programming, and stretch my artistic chops. They also really makes you focus on finishing the game, which (for me) is the hardest part. There are downsides: jams take up the entire weekendContinue reading “Game Jam Resource List”
Hello, Glass
On Friday, I got Glass, which is pretty cool so far. I got to “bring a guest,” so Andrew and I went over to the Glass studio in Chelsea Market after work. I had been there before for a workshop on designing Glassware (or, as I prefer to call them, Glapplications), so I knew thatContinue reading “Hello, Glass”
Davy Jones’ Freezer
Last weekend I participated in The Arbitrary Gamejam #5, with the theme “Damn the Torpedoes! Full Speed Ahead.” I came up with “Davy Jones Freezer,” where you’re an ice cream transport that needs to get through a minefield to deliver ice cream to an island. This wasn’t as tight a game as The Little Volcano,Continue reading “Davy Jones’ Freezer”
Getting Better All the Time via Code Review
I read a great blog called Ask a Manager, which recently posted a question that I think had more of a technical than business solution: [New coworker’s] HTML and CSS work are terrible. This is his first “real” job out of college, so I understand that he has some catching up to do as farContinue reading “Getting Better All the Time via Code Review”
Scratches & Bruises
Last week, I volunteered at an NYU event (hosted by my old club!) to teach high school girls how to program. It totally changed my mind about what to use to teach kids how to program: they should start with Scratch. It probably helped that one of Scratch’s creators, Tammy Stern, introduced it. In aContinue reading “Scratches & Bruises”
User Support
On my last post, Jaime asked: How the whole “Hacker News MongoDB random bashing” situation was dealt with from inside? There is a lot of MongoDB-hate out there, and I guess that it has to be difficult from an emotional point of view (especially when so many silly comments are made) What I found theContinue reading “User Support”